![]() ![]() ![]() Each faction now has a specific number of provinces to hold plus a handful of provinces that they must take to reach victory. Victory conditions in BI have changed from the original. Your decisions at the start are going to set you on a course for victory or ultimate defeat. The most immediate thing noticable upon starting a campaign is that the Huns and Vandals are on the move! Wherever you may be in the world, it is going to have an impact. In the original R:TW, turns at the start of the game could fly by rather quickly when one plays a small empire with a merger income and no enemies - BI changes all that. The former is stable, wealthy and powerful, while the latter is rebellious, stricken and ripe for the taking. ![]() In the Barbarian Invasion (BI) expansion pack, it is 363AD and the Roman world has split into Eastern and Western Roman Empires. Now it's time to undo what has been done. Rome: Total War (R:TW) saw players take a burgeoning Italian province to imperial glory. ![]()
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